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  • PnP News Bot's Avatar
    Today, 02:06 AM
    PnP News Bot started a thread [Kobold Quarterly] Prepared!: Not-Quite-Right Magical Treasures in News
    Originally posted on 01-27-2015 02:01 AM at For every successfully enchanted sword, there are a score of fizzled failures. A ring of great power must have unimpressive cousins—better suited to a smelter than a hero’s finger. Sometimes your adventurers deserve a reward that is...
    0 replies | 19 view(s)
  • fmitchell's Avatar
    Today, 03:15 AM
    Lately I've found myself fascinated by minimalist D&D rules like "Searchers of the Unknown" and its worthy successor "1974 Style". I also like the d20-only philosophy of True20 and Numenera's Only Players Roll principle. All three have collided in my brain to create the following incomplete...
    0 replies | 16 view(s)
  • Fasbold's Avatar
    Yesterday, 11:18 PM
    The Marmalade Dog 20 Gaming Convention will be Friday, Saturday, and Sunday, February 6, 7, & 8, 2015 at Western Michigan University in Kalamazoo. I will be running Village Of Hommlet using AD&D, as part of the OSR track. There will be several tables each day with other modules and rules. See...
    0 replies | 9 view(s)
  • Malk0lm's Avatar
    Today, 12:31 PM
    Greetings all, I thought I would share that I started a small instance of phpBB for everyone to use as a backup if they choose. It seems that the continuing uncertainty of the policies that govern PnPG as well as software stability problems make this an appropriate measure. It is located here:...
    69 replies | 5825 view(s)
  • Palpatim's Avatar
    Today, 10:17 AM
    That's a good way of looking at it, and not one I had considered before. Thanks for laying out your thoughts on this. Either before or after he explores the eastern passage (I'm a bit fuzzy on the order of operations here) Rogur will make a Thievery check to see if he can detect a triggering...
    448 replies | 10599 view(s)
  • Umiushi's Avatar
    Today, 06:44 AM
    I'll provide a mid-period update to deal with some questions and speculation: A floating disk can be treated as Cover if a character crawls under it, assuming the trap works the way your characters believe it does. I am currently only rolling Insight and Perception checks for player...
    448 replies | 10599 view(s)
  • Zus's Avatar
    Today, 05:02 AM
    Agree on Str/Dex, but you could mitigate it by just making Skill checks (Dex+Str)/2 or something. I somewhat disagree on Int/Wis. While people usually are on a spectrum, extremes here are certainly there. Thank god for the high-intelligence-low-wisdom chicks; they are so easy to bed. And thank ...
    448 replies | 10599 view(s)
  • fmitchell's Avatar
    Today, 03:34 AM
    I've only read D&D 5 Basic, but really it's not far off from Red Box if you ignore some of the tedious prose. No feats in Basic; they're optional in the PHB, I hear. Skills are still there, but only Untrained (raw stat bonus only) or Trained (stat + level-based Proficiency Bonus). "Backgrounds"...
    7 replies | 118 view(s)
  • EG2's Avatar
    Today, 02:05 AM
    I think a lot has to do with the group you have at the table. If you've properly screened your players from the start for a more r/p kind of campaign, it should work out fine. If participants play their characters well, the "spectators" should be entertained almost as much as the participants,...
    8 replies | 479 view(s)
  • Ithelryn's Avatar
    Today, 01:44 AM
    I totally agree with you Zus. The whole break up of Strength/Dex always seemed strange to me. Yes, you don't have to be super strong to be pretty dexterous. But as you reach the extremes, like what a 18 Dex would suggest (with no core strength) or even the fighting abilities that a 18 Str would...
    448 replies | 10599 view(s)
  • Ithelryn's Avatar
    Today, 01:36 AM
    Wow, am. Hmmm. Other then pointing things out to the party, which has already happened, I don't know what else Yrisz can provide to bypassing this trap. Why don't we slide one of those sealed amphoras of something (a medium sized one I think) through those squares like a shuffle board puck (if...
    448 replies | 10599 view(s)
  • Umiushi's Avatar
    Yesterday, 09:10 PM
    My intention is to make the player characters more robust with respect to their attack and defense bonuses against equivalent-level opponents. This will free up character feats for their original purpose of allowing unique customizations. It should also allow the party to defeat enemies more...
    159 replies | 13273 view(s)
  • jpatterson's Avatar
    Yesterday, 06:11 PM
    See, while I applaud these sharings of people's ideas and conclusions, and I think gamers are all the better for them, at the very least, the people that post them, I think there is something even more interesting on display here. I agree with the essence of the words in the original post - the...
    7 replies | 118 view(s)
  • PrometheanVigil's Avatar
    Yesterday, 04:28 PM
    UPDATE: The next sessions of LDRC will be hosted this Sunday (01/02/2015) and on 08/02/2015 between 13:00 (1PM) and 16:00 (4PM) as part of our regular, weekly schedule. Please see this forum post or our Meetup site -- linked below -- for...
    17 replies | 946 view(s)
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