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  • Umiushi's Avatar
    Today, 08:42 PM
    DiscipleofYawgmoth has an excellent point about the difference between characters and players, and I want to make sure everyone knows how I plan to adjudicate it. 1. Players should be able to play their characters in the way they wish, subject to various contracts they've made with me, i.e....
    179 replies | 14521 view(s)
  • Umiushi's Avatar
    Today, 08:22 PM
    Here is my reply to Seadogstyle's game-related issues. Phantom Steeds Each casting summons eight steeds, and there is no limit to the total number that can be summoned at any given time. They can only be ridden by those whom the caster designates, however. This means if you rescue someone and...
    179 replies | 14521 view(s)
  • DiscipleofYawgmoth's Avatar
    Today, 08:14 PM
    I hate to be a party pooper, while a lot of this great grandstanding on our parts as players we have to consider a few things: 1) None of our characters come from or have a Military Background (that I am aware of) and these are not 'basic strategies.' While I applaud the thoroughness of which we...
    179 replies | 14521 view(s)
  • Umiushi's Avatar
    Today, 08:03 PM
    Good job here, Zus. I don't like to participate in discussions between players, especially when they look like they're going to be fruitful. Since Zus is new to the resources and constraints of the party and the situation, and planning is something that I strongly suggested recently, I feel I...
    179 replies | 14521 view(s)
  • seadogstyle's Avatar
    Today, 07:24 PM
    Oh wow, I think this is beyond the scope of what the rest of us were thinking. My first concern is I was under the impression we're unable to communicate with or alter plans with the decoy group. As for travel and aerial recon, I suppose we'll have to keep pumping out Phantom Steed rituals until...
    179 replies | 14521 view(s)
  • Zus's Avatar
    Today, 12:53 PM
    Zus replied to a thread Dispositio Diabolum in The Unquiet Lands
    Before I spoke about our strategy and my conclusion here is that we should keep allies completely in the dark about the specifics of the infiltration - they do not need to know what we'll be doing independent of their assault. We should pretend that the assault is Plan A, so that we have them ...
    179 replies | 14521 view(s)
  • PnP News Bot's Avatar
    Today, 12:05 AM
    Check out this new article from the Daily Illuminator that Steve Jackson Games posted: April 18, 2015: Pizza, MIBs, And TableTop Day Some of you are certainly aware, but most of you are probably not: on International TableTop Day, we chose ten game stores around the country and sent them...
    0 replies | 22 view(s)
  • seadogstyle's Avatar
    Yesterday, 11:56 PM
    Speaking of assault/infiltration, we have a rogue and many of us have summoned armor, but stealth can always fail at any moment. Are we planning on sneaking in until we get caught? Do we have any rituals or mass invisibility spells that will help us get in or out? The safest bet seems to be...
    179 replies | 14521 view(s)
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