Recent Chat Activity (Main Lobby)
Join Chat

Loading Chat Log...

Prefer not to see ads? Become a Community Supporter.

Activity Stream

Filter
Sort By Time Show
Recent Recent Popular Popular Anytime Anytime Last 24 Hours Last 24 Hours Last 7 Days Last 7 Days Last 30 Days Last 30 Days All All Photos Photos Forum Forums Articles Articles Blog Blogs Groups Groups
Filter by: Last 30 Days Clear All
  • Umiushi's Avatar
    Today, 03:44 AM
    This is the sixty-fourth main post for Worm Delve. Players' posts in either thread are due by 11 pm, Saturday, January 31st. The next main post will appear by 11 am, Monday, February 2nd. I'm also a bit fuzzy, but for the sake of consistency, I think we need to take the order of the map updates...
    449 replies | 10630 view(s)
  • PnP News Bot's Avatar
    Today, 02:02 AM
    Originally posted on 01-28-2015 02:01 AM at koboldquarterly.com Goblins end up with all sorts of random things, and some of them show up around their necks. You can roll randomly for a result below, or use the handy number provided with each entry to figure out your result on a d12. You can also...
    0 replies | 15 view(s)
  • PnP News Bot's Avatar
    Today, 01:04 AM
    Check out this new article from the Daily Illuminator that Steve Jackson Games posted: January 28, 2015: The Munchkin Comic Is On Stands TODAY! We are very pleased to announce that the first issue of the Munchkin comic book, published by Boom! Studios, is on comic shelves today. The first...
    0 replies | 12 view(s)
  • airwalkrr's Avatar
    Yesterday, 04:56 PM
    Howdy! :yo: My name is Theo, and I am the head GM of the San Antonio Power Gamers. We are a group of tabletop RPG gamers who like to get together, hang out, roll dice, kill monsters, and take their stuff. We get together every Monday night and we are looking for one or two like-minded players to...
    0 replies | 27 view(s)
  • Malk0lm's Avatar
    Yesterday, 12:31 PM
    Greetings all, I thought I would share that I started a small instance of phpBB for everyone to use as a backup if they choose. It seems that the continuing uncertainty of the policies that govern PnPG as well as software stability problems make this an appropriate measure. It is located here:...
    69 replies | 5834 view(s)
  • Palpatim's Avatar
    Yesterday, 10:17 AM
    That's a good way of looking at it, and not one I had considered before. Thanks for laying out your thoughts on this. Either before or after he explores the eastern passage (I'm a bit fuzzy on the order of operations here) Rogur will make a Thievery check to see if he can detect a triggering...
    449 replies | 10630 view(s)
  • Umiushi's Avatar
    Yesterday, 06:44 AM
    I'll provide a mid-period update to deal with some questions and speculation: A floating disk can be treated as Cover if a character crawls under it, assuming the trap works the way your characters believe it does. I am currently only rolling Insight and Perception checks for player...
    449 replies | 10630 view(s)
  • Zus's Avatar
    Yesterday, 05:02 AM
    Agree on Str/Dex, but you could mitigate it by just making Skill checks (Dex+Str)/2 or something. I somewhat disagree on Int/Wis. While people usually are on a spectrum, extremes here are certainly there. Thank god for the high-intelligence-low-wisdom chicks; they are so easy to bed. And thank ...
    449 replies | 10630 view(s)
  • fmitchell's Avatar
    Yesterday, 03:34 AM
    I've only read D&D 5 Basic, but really it's not far off from Red Box if you ignore some of the tedious prose. No feats in Basic; they're optional in the PHB, I hear. Skills are still there, but only Untrained (raw stat bonus only) or Trained (stat + level-based Proficiency Bonus). "Backgrounds"...
    7 replies | 124 view(s)
  • fmitchell's Avatar
    Yesterday, 03:15 AM
    Lately I've found myself fascinated by minimalist D&D rules like "Searchers of the Unknown" and its worthy successor "1974 Style". I also like the d20-only philosophy of True20 and Numenera's Only Players Roll principle. All three have collided in my brain to create the following incomplete...
    0 replies | 22 view(s)
  • PnP News Bot's Avatar
    Yesterday, 02:06 AM
    PnP News Bot started a thread [Kobold Quarterly] Prepared!: Not-Quite-Right Magical Treasures in News
    Originally posted on 01-27-2015 02:01 AM at koboldquarterly.com For every successfully enchanted sword, there are a score of fizzled failures. A ring of great power must have unimpressive cousinsóbetter suited to a smelter than a heroís finger. Sometimes your adventurers deserve a reward that is...
    0 replies | 26 view(s)
  • EG2's Avatar
    Yesterday, 02:05 AM
    I think a lot has to do with the group you have at the table. If you've properly screened your players from the start for a more r/p kind of campaign, it should work out fine. If participants play their characters well, the "spectators" should be entertained almost as much as the participants,...
    8 replies | 482 view(s)
  • Ithelryn's Avatar
    Yesterday, 01:44 AM
    I totally agree with you Zus. The whole break up of Strength/Dex always seemed strange to me. Yes, you don't have to be super strong to be pretty dexterous. But as you reach the extremes, like what a 18 Dex would suggest (with no core strength) or even the fighting abilities that a 18 Str would...
    449 replies | 10630 view(s)
  • Ithelryn's Avatar
    Yesterday, 01:36 AM
    Wow, am. Hmmm. Other then pointing things out to the party, which has already happened, I don't know what else Yrisz can provide to bypassing this trap. Why don't we slide one of those sealed amphoras of something (a medium sized one I think) through those squares like a shuffle board puck (if...
    449 replies | 10630 view(s)
  • Fasbold's Avatar
    01-26-2015, 11:18 PM
    The Marmalade Dog 20 Gaming Convention will be Friday, Saturday, and Sunday, February 6, 7, & 8, 2015 at Western Michigan University in Kalamazoo. I will be running Village Of Hommlet using AD&D, as part of the OSR track. There will be several tables each day with other modules and rules. See...
    0 replies | 13 view(s)
  • Umiushi's Avatar
    01-26-2015, 09:10 PM
    My intention is to make the player characters more robust with respect to their attack and defense bonuses against equivalent-level opponents. This will free up character feats for their original purpose of allowing unique customizations. It should also allow the party to defeat enemies more...
    159 replies | 13282 view(s)
  • jpatterson's Avatar
    01-26-2015, 06:11 PM
    See, while I applaud these sharings of people's ideas and conclusions, and I think gamers are all the better for them, at the very least, the people that post them, I think there is something even more interesting on display here. I agree with the essence of the words in the original post - the...
    7 replies | 124 view(s)
  • PrometheanVigil's Avatar
    01-26-2015, 04:28 PM
    UPDATE: The next sessions of LDRC will be hosted this Sunday (01/02/2015) and on 08/02/2015 between 13:00 (1PM) and 16:00 (4PM) as part of our regular, weekly schedule. Please see this forum post http://www.penandpapergames.com/foru...718#post189718) or our Meetup site -- linked below -- for...
    17 replies | 948 view(s)
  • Morashitar's Avatar
    01-26-2015, 03:20 PM
    Yes I was thinking of a movie called "Stardust" and there was a druid that had to throw rocks up to foretell the future of a prince. Later the prince saw that it was a hoax as the druid was a spy for another prince (his brother). Funny movie but the ideas of throwing rocks or bones goes back to...
    5 replies
  • Skulldixon's Avatar
    01-26-2015, 02:46 PM
    Hey Everybody, My game is finally done and the PDF is up for sell. Hopefully I will have the book approved soon and have the game up for POD as well. http://rpg.drivethrustuff.com/product/143319/Cleadonia-A-High-Fantasy-Adventure-Game
    0 replies | 41 view(s)
  • Malk0lm's Avatar
    01-26-2015, 02:19 PM
    Sorry, that was copypasta from Ith's post.
    449 replies | 10630 view(s)
  • jpatterson's Avatar
    0 replies | 18 view(s)
  • DMMike's Avatar
    01-26-2015, 12:42 PM
    Yeah. We want details! I shiver to think of diceless games though. The dice are magical little gems that hold the answers to everything within them. Why pass up such cool, little baubles? One reason to skip them is that most dice rely on numbers, which require mathematical thinking instead...
    43 replies | 1297 view(s)
  • falinxelote's Avatar
    01-26-2015, 11:47 AM
    wow colored rocks idea might be a good alternative for a game I'm working on actually. There are multiple types of abilities and defenses as well as terrain battle effect. You could have a rating say 1 -10 and you put into a battle cup your ability stone. Then in goes your opponents defense stones...
    5 replies
  • Palpatim's Avatar
    01-26-2015, 10:30 AM
    My in-game post introduces Rogur's new feat, "Disciple of Shadow," which grants him Darkvision 2. It should make him a lot more useful on stealthy scouting, since he'll no longer have to carry a light. The relatively limited range makes it unlikely that he'll be able to give descriptions of large...
    449 replies | 10630 view(s)
  • Palpatim's Avatar
    01-26-2015, 10:22 AM
    Palpatim replied to a thread Worm Delve in The Unquiet Lands
    Rogur scrambles down the rope and moves into the mouth of the eastern passageway, peering around as the others experiment with the oil. Noxias' spells make pools of oil gutter and flare, and shadows writhe on the wall. Rogur curses as he squints into the darkness, trying to keep watch. The contrast...
    165 replies | 4842 view(s)
  • Morashitar's Avatar
    01-26-2015, 09:10 AM
    Hi Falinxelote good to see you. Well let us see here. A lot of questions! What are your criteria for selecting a system? I personally enjoy reading the many different systems that have been published, but personally prefer to just make my own game system from scratch. Why? I think just...
    5 replies
  • Zus's Avatar
    01-26-2015, 07:58 AM
    Uses for the oil: - Insect murder (Nature/horticulture roll I guess): If we can mix the oil with water and disperse it somehow in the bug room, we can cover a large number of insects with relatively small amount of oil. The oil quickly interferes with their breathing by closing up breathing...
    449 replies | 10630 view(s)
  • falinxelote's Avatar
    01-26-2015, 07:08 AM
    I thought of another question, Is there a mechanic that could replace dice? Like lock picking by solving a maze puzzle.
    5 replies
More Activity