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  • bountytaker's Avatar
    Today, 01:04 PM
    bountytaker replied to a discussion OOC Chatter in group The Seekers
    Sounds great. Should the little event you just wrote for me be concluded before the group event starts? Do you want me to conclude it?
    15 replies
  • Metroknight's Avatar
    Today, 01:00 PM
    Metroknight replied to a discussion OOC Chatter in group The Seekers
    I will post the group chapter some time tonight (my time). Just have to get my thoughts together about it. Going to bed finally for a short nap.
    15 replies
  • falinxelote's Avatar
    Today, 12:48 PM
    So I pulled a lot of inspiration for the setting from Quake, Outlaw star(anime), Old school sci fi like 1980's, a little from AD&D spelljammer, and a few random things found online. The original idea was " A game set in sci fi space adventure but where a lot of the tech is magic not technology" I...
    5 replies | 54 view(s)
  • Metroknight's Avatar
    Today, 12:16 PM
    Metroknight replied to a discussion NPC's in group The Seekers
    Weddle the combat instructor of the Order
    3 replies
  • Metroknight's Avatar
    Today, 12:15 PM
    Metroknight replied to a discussion Chap .5b [Orric at the Isle] in group The Seekers
    The rest of the day passes rather pleasantly for Orric as he moves about the grounds. He spends part of his time at the training area where 2nd year acolytes are spending a few hours learning the basics of how to hold and use a sword which in this case was just flatten bar stock and they were...
    15 replies
  • Metroknight's Avatar
    Today, 12:00 PM
    Metroknight replied to a discussion Chap .5a [Paul's message] in group The Seekers
    The bear walks over to the nearby river a short distance away. Along the way it sniffs the flowers then roots around for something under a log before finally wading into the river where it starts searching for something then with a swift bat of it's paw, a fish is flung out of the river and up onto...
    11 replies
  • bountytaker's Avatar
    Today, 10:23 AM
    bountytaker replied to a discussion Chap .5a [Paul's message] in group The Seekers
    Paul had not seen this particular bear in this area of the woods before. He appeared friendly enough, and Paul had some experience interacting with bears before. He had a nagging feeling that the bear was trying to tell him something, but he did not feel confident enough with his animal language...
    11 replies
  • JohnTheAussie's Avatar
    Today, 05:57 AM
    JohnTheAussie replied to a discussion Chap .5b [Orric at the Isle] in group The Seekers
    Orric smiles "You still haven't built a door I can fit through..." Orric looks back to where his room would be. "I need to prepare my stuff, and find that damned alchemist for a trick he promised me." Orric swings Sibri like a dancer away from him "and no barbarian horn will ever compare to the...
    15 replies
  • Metroknight's Avatar
    Today, 05:34 AM
    Metroknight replied to a discussion Chap .5b [Orric at the Isle] in group The Seekers
    At the mere mention of Paul, the Captain stopped walking which caused Orric to walk into her slightly and grab her to keep from knocking her over. Muttering under her breath as she was held briefly against Orric "Why me? Malvok knows Paul blames me for their deaths even though I almost died doing...
    15 replies
  • JohnTheAussie's Avatar
    Today, 05:00 AM
    JohnTheAussie replied to a discussion Chap .5b [Orric at the Isle] in group The Seekers
    Orric watches the men's eyes until they notice him staring at them, too which most shuffle quickly back to work. Except the older more experienced of the group, the blacksmith. A smile from Orric and a nod, Orric moves to catch up to the promiscuous Captian in a quick few strides. "They tell...
    15 replies
  • PnP News Bot's Avatar
    Today, 02:02 AM
    Originally posted on 03-04-2015 02:01 AM at koboldquarterly.com Carefully feeling their way ahead, our judges evaluated the multitude of monsters they received for this contest. Now you too may see an unedited sampling of the creative entries we received as a part of the fifth monster contest...
    0 replies | 20 view(s)
  • Metroknight's Avatar
    Today, 01:40 AM
    Metroknight replied to a discussion OOC Chatter in group The Seekers
    posted in bountytakers thread so he would have something to post while waiting for the airship to arrive.
    15 replies
  • Metroknight's Avatar
    Today, 01:39 AM
    Metroknight replied to a discussion Chap .5a [Paul's message] in group The Seekers
    Paul moves about in his daily routine, waiting for the airship to arrive, when a grizzly bear comes into his camp area and sits down on a log next to him. It scratches itself and sounds "Grhuhhhh" and other bear grunts while looking at the sun going down for a while then gets up to shuffle down to...
    11 replies
  • Metroknight's Avatar
    Today, 12:56 AM
    Quick Rules Summary Lucky shots: Extra generic dice to be used in cliche rolls, purchased at creation, to use once per chapter thread Boxcars: All 1's on roll causes roller to lose half cliche+1 in dice on cliche. Reroll and subtract amount from original roll for total roll. Keep...
    3 replies
  • PnP News Bot's Avatar
    Yesterday, 10:25 PM
    Originally posted on 03-03-2015 02:01 AM at koboldquarterly.com Recently, our judges evaluated the multitude of monsters they received for this contest. Now you too may see an unedited sampling of the creative entries we received as a part of the fifth monster contest that Kobold Press has...
    0 replies | 23 view(s)
  • Metroknight's Avatar
    Yesterday, 02:51 PM
    Metroknight replied to a discussion NPC's in group The Seekers
    Malvok the scholarly leader of the Academy of the Order
    3 replies
  • Metroknight's Avatar
    Yesterday, 02:42 PM
    Metroknight started a discussion NPC's in group The Seekers
    Pirate Captain Ene of the Deathless
    3 replies
  • Metroknight's Avatar
    Yesterday, 02:37 PM
    Metroknight replied to a discussion Chap .5b [Orric at the Isle] in group The Seekers
    Thinking back to where her favorite haunt is, Orric turns down a corridor and heads towards the engineers shop where there is always a knucklebones game running. Upon entering the shop, Orric can hear voices rise and fall in excitement then as he closes the distance there are the sounds of the...
    15 replies
  • PnP News Bot's Avatar
    Yesterday, 01:10 PM
    Originally posted on 03-03-2015 02:01 AM at koboldquarterly.com With both trepidation and excitement, our judges evaluated the multitude of monsters they received for this contest. Now you too may see an unedited sampling of the creative entries we received as a part of the fifth monster...
    0 replies | 22 view(s)
  • falinxelote's Avatar
    Yesterday, 11:28 AM
    Interesting idea, not really that applicable in this game but very interesting. I'm using a different set of PC races in StarQuake and with elf, dwarf, gnome, and halfling being part of the party that kinda shoots the idea down. But I like it that could be a nifty way of doing things in another...
    5 replies | 54 view(s)
  • bountytaker's Avatar
    Yesterday, 09:56 AM
    This is a bit outside the box, but, what if you allowed your players to incorporate their old character into the background of the new one they're creating. For example, their new character might be the great, great, great, great grandchild of the barbarian they were playing in the game that's...
    5 replies | 54 view(s)
  • falinxelote's Avatar
    Yesterday, 09:31 AM
    Yeah Quake series was part of my inspiration.
    5 replies | 54 view(s)
  • DMMike's Avatar
    Yesterday, 09:19 AM
    First game crashed for various reasons. I'll run another one for any diehard Skyrim fans with the following solutions: - Game time determined by whole group, I guess weeknights are possible too. - Roleplaying/combat blend is flexible, but the default (at least in Skyrim) is 75% combat. -...
    16 replies | 349 view(s)
  • DMMike's Avatar
    Yesterday, 09:06 AM
    1) Require them to watch your favorite sci-fi movie before the game starts, and be sure to give them a sizeable chunk of fiction to read based in your campaign setting. 2) Just go ahead and lose players, since that's why you're starting a new game anyway. 3) Star-Quake sounds cool to me, but...
    5 replies | 54 view(s)
  • falinxelote's Avatar
    Yesterday, 07:24 AM
    So I designed a game of pathfinder that was to have 2-4 players. Thus it was designed to spend quite a bit of time with each players own story line. Well I'm a victim of my own success I guess, I have 8 players. So I have decided to rush the Pathfinders game to a close. Then start a game that is...
    5 replies | 54 view(s)
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